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The Code of Warriors and Wizardry: Discworld: Who Watches the Watchmen

£0.00

10:30 – 14:00

Fully Booked! Spaces available at the convention.

The Code of Warriors and Wizardry: Discworld: Who Watches the Watchmen

📅 Slot: Slot 6 – 10:30 – 14:00 (Sun)
👤 GM: Simon Burley
👥 Players: Max 5 (3 Advanced Booking / 2 At the Convention)
🏷️ Tags: Adult Themes, Comedy, Crime, Fantasy, Ages 12+
🛡️ Safety: X-Card
📜 Pre-Gens: No
📍 RPGs: 1st Floor Mezzanine

People keep insisting on exploring the sewers and underground caverns below Ankh-Morpork.

Harry King – King of the Golden River – recently hired a group of adventurers to investigate a new dungeon entrance that’s appeared below one of his establishments. They’ve disappeared and now he expects the City Watch to go in and find what’s happened to them.

To help you out, he’s hired Sir Gravelly Slabwick – the city’s Dungeon Master – to give you advice and make sure you’re fully equipped. He’s issued you with backpacks, a mule, 10 foot poles and too much advice to remember.

Off you go!

I’ve played both the existing Discworld games. Heck, I’ve even tried to run one. I considered writing my own and then I realised I already had the perfect game.

You’ll Experience Role-play forward, player driven 2d6 shenanigans, with an easy-to learn system that generates an unforgettable experience. You’ll use pre-generated characters in a short, fun, prologue adventure before making your own bespoke unforgettable Discworld Watchmen.

Player Requirements. No previous experience or knowledge necessary. People who remember more about Pratchett’s Watch sequence than I do actively discouraged.

GM Style: Narrative-first and cinematic. Player-focused, collaborative emphasising story, improvisation, and memorable character moments.

Event Details

Date: 6 September 2026

Start time: 10:30 BST

End time: 14:00 BST

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